Other projects
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Strategy game prototype
A solo turn based strategy game project that I have been working on in Unity. This is what the current board looks like so far. Movement / pathfinding and resource gathering with workers is already functional. (Took approximately 5 days to get to this point)
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Blender butterfly
This is a butterfly that I created, textured and animated in Blender for a personal project. Work time around 4 hours.
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Butterflies in action
Here you can see the previous butterfly asset being used in a scene I made in Unity.
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Circus boss walk cycle
This is a walk cycle animation I did for a boss monster character in a Centria Game Lab game project. Work time on walk cycle around 3 hours. Model by Mikael Priuska.
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Ethereal Man
With this little 3D experiment I wanted to see what kinds of special effects I could achieve using just the Unity standard shader.






